30 Days of Night: Harvest Moon “They thrust and cut, they killed and ate one another. In the towns, the tocsin sounded all day long, and called out all the people but who had summoned them and why nobody knew, and everyone was filled with fear.” - Fyodor Dostoevesky, Crime and Punishment Marlowetown, Alaska. A town of adventurers, thrill-seekers, and hardline Alaskans. An isolated town, sitting right on the Arctic Circle. The town is a special one, as it experiences a polar night, 30 days of near total darkness. Not only that, but it is contained within one large apartment complex, with shops on the first floor, government offices on the second floor, a church and homeowner’s lounge on the third floor, then apartments, condos, and small offices on all the floors, all the way up to floor 14 and the roof. Regardless, you’ve found yourself here, in Marlowetown, on the day before the sun disappears behind the horizon for the last time in a month. What you don’t know is something evil lurks behind the snow drifts, waiting to leave at dark. It’s November the 12th, 2017. and tomorrow, your world changes. Because the cold, clamy hand of life is about to give you one massive bitchslap of reality. Oh, and bloodsucking freaks. WILLIAM TOWER FLOOR ONE: Starbucks, McDonalds, Copper River Eatery, Joe Daniel’s Diner, Marlowetown Real Estate Office, Utilities Office. FLOOR TWO: MTPD Office, Town Hall, Planning Offices. FLOOR THREE: Homeowner’s Lounge, Church of St. Christopher, GeoTech Office FLOOR FOUR THRU THIRTEEN: Offices and Apartments. FLOORS FOURTEEN & ROOF: Hotel Marlowetown, Indoor Pool, Sauna, & Gym, OUTSIDE THE TOWER: You should also know that there are two ways into Marlowetown: The old tunnel which provides highway and railroad access, and the Colonel Jackson Port, which freezes over in the winter. Other than that, there isn’t too much in the town aside from the tower. Also behind the hotel, about a mile up a small ridgeline is Radio Marlowetown. Also, near the port is the Utilidor, a facility which manages the town’s heating, water, and electricity. YOUR ENEMIES THE DEAD: Yes, the dead. They have few weaknesses. Light, bright light, fire, and chopping off or shooting these bastards in the head is the only way. Other than that, you’re in for a tough fight. They hunt in packs, have huge claws and a mouthful of sharp teeth, and have super strength/speed/senses. However the cold has also dulled their senses. Either way, good luck pal. DISEASE/WEATHER: It gets cold this time of year, folks… No seriously, it does. The average temperature is -14 degrees. Seriously. Dress in layers, wear winter gear, build fires, stay warm folks. Also, unless you manage to find shelter in TWO actions, you will come down with hypothermia (provided you aren’t already in shelter.) RANDOM ACTS OF GOD: You’re sleeping in your apartment when suddenly BAM! The goddamn ceiling collapses in because some idiot above you decided to try and torch a vamp. Next thing you know, the pack is hammering on your door, and Prometheus himself is lying on your foyer floor, bleeding from the chest due to a massive piece of wood stuck impaled in him. Events like these, while not necessarily the same, will keep you on your toes. Also make sure to keep yourself clean. Set up proper sanitation, boil water, don’t eat raw meat, you know the drill. It would suck to have salmonella while also trying to survive a polar night AND deal with bloodthirsty vampires. DEHYDRATION AND STARVATION: Drink water and eat food. Pretty simple. CHARACTER TEMPLATE: NAME: GENDER: DOB: JOB/BACKGROUND: This will affect your actions, rolls, etc.. APPEARANCE/PHOTO: HISTORY: Character's Backstory SKILLS: Choose ONE skill of any choice, be reasonable (You’re a doctor who enjoys hunting game in your free time, or a construction worker who likes to read a lot, former member of the Boy/Girl Scouts, etc…) ITEMS: You will start with five items. Three of them will be related to your profession of choice, and two of them can be anything reasonable. Example: Joe the Policeman has his service pistol, a glock .40, two magazines of ammunition, and a bulletproof vest. He also owns a warm winter parka, and a first aid kit. Rules: You can do THREE actions per day. These include going out to scavenge, building things, researching the hottest new vampire killing implements out there, etc… However, there is no limit to how many posts you have involving talking, participating in an event chain, etc. That’s really it. Other than that, just roll with the punches and who knows? You may just survive the vampire hoard.