AD&D Treasure Hunt and Beyond Game Thread

Discussion in 'Forum Games' started by Doomen Gloom, Dec 30, 2016.

  1. Doomen Gloom

    Doomen Gloom Famous

    " Gone long gone Hehe " Keestake quickly lunged at Yomok with his dagger " You will all die down here Hehe"
    Yomok takes 2 hits

    It's your move
     
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  2. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    Griff will draw his dagger and plunge it deep into the back of crazy Keestake.
     
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  3. Doomen Gloom

    Doomen Gloom Famous

    Griff hits for 4 hits
    Yomoke hits for 2 hits

    "hehe you will never find your way out hehe.........................." Keestakes last words "Thank............"
    on Keestake you find the ring he had snatched away from Yomok and little else.

    Now that the party has torches going you can see the room and you still have Keestakes map.
    The room you are in is 60 ft by 60 ft on the right side of the room acts as a hallway the left side is split into three sections by walls that divide the rest of the space into three sections 20 feet wide by 50 ft deep
    Section 1 : This room contains great wooden bins which still contain a residue of the grains
    which once they held. The grains were long ago eaten. The wood is damp and rotted, and
    shows signs of large chew marks.

    Section 2: This chamber contains many decayed bolts of cloth, mostly utilitarian linen and wool, and hanging masses of mold that once were animal hides.

    Section 3: In the chamber, piled haphazardly almost to the ceiling, are great wooden crates. The crates appear to fill the chamber from front to back and from side to side
     
    Last edited: Feb 10, 2017
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  4. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    "Such a shame" Griff said softly looking at the dead body of Keestake. "We should get going though. There is not a lot of time left to escape this doomed island" Griff stated cautiously as he looked further on into the catacombs to see what lies ahead of the group.
     
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  5. Bob Crees

    Bob Crees Famous

    Yomok

    Yomok held up the Ring, first found then lost and found again. "That old man mentioned a Ring maybe of Wishes, could this be that ring" he asked.

    Whilst the others were debating this, Yomok kept an eye out for whatever caused the large chew marks.
     
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  6. Doomen Gloom

    Doomen Gloom Famous

    Griff sees a trip wire stretching across the entrance to Section 3: In the chamber, piled haphazardly almost to the ceiling, are great wooden crates. The crates appear to fill the chamber from front to back and from side to side. There's a good steel wire stretched from wall to wall at ankle level just inside the opening to the chamber.
    All the items of power that you have seen or held the Goddess has informed the holder what it is you get no message from this item, The ring is a signet ring showing a leaping dolphin the Sea King seal, it is made of gold and platinum ( 1000 gp to the right buyer)
     
    Last edited: Feb 12, 2017
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  7. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    Griff will alert the others to the danger in section 3. He will then carefully attempt to disarm the trap. Only when he is sure the trap is disarmed will he enter the room and search it.
     
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  8. Doomen Gloom

    Doomen Gloom Famous

    You inspect the wire and attempt to disarm the trap, you do not think you will be able to do so, if you cut the wire the crates will fall on you. The crates are not stacked very well.
     
    Last edited: Feb 13, 2017 at 7:21 AM
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  9. Bob Crees

    Bob Crees Famous

    Yomok

    Yomok will take possession of the ring.

    "Maybe we could thrown this body of the old man onto the wire and see what happens" suggested the Dwarf.
     
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  10. Doomen Gloom

    Doomen Gloom Famous

    [​IMG]
    Trinsa is looking at the map Keestake had drawn " It says on the map good weapons and armor, is in the crates, but he was a crazy old coot"

    "That's a good idea Yomok we could try to throw the old man" Cale said
     
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  11. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    Griff examined the trap more closely and then replied to the dwarf "The trap is the crates falling down is all Mr Yomak. Simply cut the cord and step back. No need to make a bigger mess with blood and all" cringed the halfling. "We could spring the trap from a good distance if anyone has some rope" smiled Griff at how helpful he was being.
     
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  12. Doomen Gloom

    Doomen Gloom Famous

    Griff attaches Yomoks rope to the trip wire stands back twenty feet and give it a hard pull. The crates fall with a crash and break open they are full of rubble and contain nothing of value the room is empty beyond the crates.
     
    Last edited: Feb 13, 2017 at 6:11 PM
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  13. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    "A crude but deadly trapped we avoided" beamed the halfling. "Let's get going. We don't have much time to find a way out" urged Griff. The halfling will continue on exploring this lower level.
     
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  14. Doomen Gloom

    Doomen Gloom Famous

    There is a rotted tapestry hanging across the hallway. You carefully look behind the tapestry and see that the hallway continues for another 20 feet to a second rotted tapestry.
    Yomok spots another trip wire! Being a dwarf you cal tell it is a mine collapse trap.
     
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  15. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    Griff will freeze in position sensing something is not right. One glance at the dwarf confirmed his caution. He spotted something. Griff will see what the dwarf does next.
     
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  16. Bob Crees

    Bob Crees Famous

    Yomok

    "Well it's obvious that the map cannot be trusted" muttered Yomok, being disappointed at not being able to replace the Orc armour with something better.

    Yomok will study the new trip wire found as well as the floor area beyond it, looking for a safe place where they can step over the wire, without causing a secondary trap to be triggered.
     
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  17. Doomen Gloom

    Doomen Gloom Famous

    You all manage to sneak buy the trap the next section of the catacombs is the same as the last section in size and shape
    Section 1: This chamber is piled, front to back, with dirt-filled, rubbish-filled, and earth-filled crates
    Section 2: This chamber is piled, front to back, with dirt-filled, rubbish-filled, and earth-filled crates
    Section 3: a well sits in the center of this room
     
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  18. Kiel555

    Kiel555 Here To Help

    Griff Proudmead

    Griff will make his way over to the well and have a look around and inside the well.
     
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  19. Doomen Gloom

    Doomen Gloom Famous

    This chamber is empty except for the circular, stone-lined well set into the floor and the bucket and winch apparatus erected above it, the shaft depth seems to be about 40 feet.
     
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  20. Bob Crees

    Bob Crees Famous

    Yomok

    "Well unless we need water, I suggest we keep move" stated Yomok, "Time's a ticking as they say"
     
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