Hello everyone. I saw XzerothreeX's post in a thread talking about a RV tutorial. So I thought I'd make one. Step One: Find the RV While you are playing Breakdown you will eventually get a message from Lily talking about an RV being spotted somewhere on the Map. You will get a map marker and a mission called "Gotta be a way out". Go to the Map marker and you will find the RV. Step 2: Prepare The RV Once you find the RV you will then get a mission called "Prepare the RV" Go to the base section on your journal. You will find a picture of the RV next to the outposts on the bottom left. There are four different types of missions for Preparing the RV. Refuel the RV: 25 Fuel; 100 Influence Repair the Engine: 25 Building Materials; 5 Fuel; 100 Influence Repair the Tires: 10 Building materials; 100 Influence Disinfect the RV: 10 Medicine, 200 Influence In Level 1 you will only get one of these missions, Level 2 you get two, Level 3 you get Three, Level 4+ you get all four. Once you prepare the RV you are ready for the next step. Step 3: Loading up the RV (With exploit) After you finishing fixing the RV you will now have a new mission for the RV. Loading it up. After you activate "Load up". Do not Leave the Valley!!!!! Instead, Go to the survivor part of your journal and choose your six to go with you. you do this by Hovering over them and Pressing "Y" if you are on Xbox or "E" if you are on PC. As noted by Monolith1985: If a survivor is away and you have yet to choose your six and don't want to do the check in mission. Do what Marshall has stated below. Once you have your six you can leave. Or do the Exploit where you can have more than six people. To do this you need to have a survivor that is away and you must "Check in" on them. To Check in on the survivor they must be away from base. Hover over their name and Press "Y" if you are on Xbox or "E" if you are on PC. You will now get a mission on your map called "Checking in!" Go the survivor and talk to them. You will get 3 prompts. Choose "Get on the RV!" Here is a very helpful addition from Byerly724 who explains how to force a survivor to be away from home. And a helpful warning as posted by LiNanMian1984: Here is another helpful tutorial on roof riders and how it can become a living hell. Once you have as many as you want (Or everyone) you can then go to your RV in the base journal and click on "Escape town" Extra Tips: The Supply Locker When you finally leave the Valley you will come back with just a fraction of what your base had. Example: Say you had 100 cases of ammo with your base when you left. Now you have 5. But you will still keep everything in your storage locker. Be prepared because you will have either a very tiny bit of influence or you won't have any at all. In order to gain a lot of influence upon starting a new level equip all of the survivors you are taking with you with guns, ammo, medicine etc. Anything that will give back high amounts of influence upon starting in the "New Valley" When the next level starts up simply unload all of your survivor's items in the supply locker and you will have a butt load of influence to spend. Also. The storage locker has a limit. So you could see problems down the line when you can't put anything in the locker. I suggest you take out any melee weapon that has a base damage less than 3 and sell them to enclaves instead of destroying them. Giving them to an enclave will give influence back while destroying does nothing. LiNan goes into detail about the Locker limits: Extra Tip 2: Fuel by Kolobian. Hope this helps. A special thanks to LiNanMian1984, Byerly724, Marshall, Monolith1985, Kolobian, and SticksNstones for the very helpful extras and expansions to the Tutorial. And another Special thanks to Undead Labs for making the game.