D&D The Beginning - Game Thread

Discussion in 'Forum Games' started by Bob Crees, Dec 4, 2015.

  1. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    " Tartluffe do you think we could take the tower before they get here, if we could we would be able to cover you from the top with wands and it would neutralize their horse, if we get up a floor their wizard would not be able to use the cloud kill but I could it would flow down the stairs like a water fall. We are almost out of combat spells, I have a magic missile , a lightning bolt and a cloud kill plus wands. Hoka has a fireball and wands. We would be trapped until we dealt with them but it may be preferable to being caught in the open. The big question is can we take the tower?"
     
    Last edited: Feb 17, 2017 at 4:54 PM
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  2. Kiel555

    Kiel555 Here To Help

    Val - Alhaster

    Val smiled "That may make our task easier if these sea creatures have taken everything of value from the shipwrecks and brought it to their lair. Now we just have to find their lair" continued Val with a chuckle.

    "I think rather than searching the ships, we should search for under water caves or large coral reefs. Something that could be used as a home" thought Val. "Aire, how does that continual light spell of yours work? Could you cast it on torches so we have light under water?" asked the fighter.
     
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  3. Bob Crees

    Bob Crees Famous

    "It depends on who is in the tower" replied Tartluffe, "We might be trapped outside and not be able to use our Horses" he added.

    The 16 men on foot were getting closer to the tower. The 4 Groups of horse men were moving closer but still outside of any spell range.
     
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  4. Bob Crees

    Bob Crees Famous

    "Well I can try, but I am not sure how the water will affect the torch" Aire replied.

    "We could wait to hear for any singing" suggested Gill, "We might be able to follow the sound".
     
  5. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    "Well if we cannot clearly reach the tower and gain the first floor, we will have to run and we have no place to run to I say we go for the tower every one should have there potions out and ready Speed, Heroism, invisibility what ever you got make sure everyone has one , Justinian you have that staff of command use it. Drake said " This is it it's all or nothing we have to do this now. Are you with me?
     
    Last edited: Feb 17, 2017 at 4:55 PM
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  6. Bob Crees

    Bob Crees Famous

    The Fighters set their war horses into a trot, canter and then charge, aiming for the 16 fleeing men, between them and the tower.

    Drake and the others make a slightly slower move towards the tower, the wagons slowing them down somewhat.

    The 4 groups of Horsemen also start to ride quicker, making to surround them before the reach the tower. 3 of the Groups East, West and South are now withing Spell Range (( Wand Range at least ))
     
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  7. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    (( We abandon the wagons we are in a fight to the death))
    ((The three groups are 60 feet away? That is the range of a fire ball. How far is the tower?))
    "Leave the wagons " (( 4 of the pack horses were pulling the wagons )) Drake jumps on Zed and and urges his horse into a gallop towards the tower and blasts the east group with a fireball Hoka does the same.
     
    Last edited: Feb 17, 2017 at 4:55 PM
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  8. Bob Crees

    Bob Crees Famous

    Drake and Hoka cause 37 hits to the Eastern group.

    The fighters cause 60 hits on the fleeing men, punching a hole through them.

    Ridge and Saemon stopped with Hoka, the latter bring on foot.

    The Heroes have maybe one more move before the Bandits in the Southern and Western Group get to Hoka and the Thieves.
     
  9. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    Drake continues to the tower and blasts the the same group he hit last time" Justinian use your staff of command, get them to fight for us,"
     
    Last edited: Feb 17, 2017 at 4:55 PM
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  10. Bob Crees

    Bob Crees Famous

    Drake caused 8 hits.

    Hoka cast 'Stinking Cloud' on the Southern group and then kept running. This group of Bandits were slowed them down some more than others.

    Justinian used his Staff on the Western Group. This caused a lot of confusion amongst that group as 10 out of the 25 stopped their charge.

    The Fighters turned their horses and charged back into the Eastern Group, hoping to buy some time to allow Hoka and the thieves a chance to get to the Tower. They caused 20 hits.

    The Eastern Group fought back and all missed.

    The 15 men left charging from the Western group attacked and Ridge took 10 hits.

    Hoka, Ridge and Saemon were able to reach Drake and Justinian at the back of the tower.
     
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  11. Bob Crees

    Bob Crees Famous

    Edit - The Heroes have the next move.
     
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  12. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    "Hoka drink this Invisibility potion ( Hands her potion), Ridge and Saemon you drink invisibility as well then the three of you get inside that tower and secure the ground floor, our goal is at least the second floor" Drake said " Justinian use the staff of command again, and we all rally to the tower we must get inside " Drake drinks his own potion of invisibility and readies his fly spell.
     
    Last edited: Feb 17, 2017 at 4:56 PM
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  13. Bob Crees

    Bob Crees Famous

    Drake, Hoka and the two Thieves drank their potions and went into the tower. There were no bandits on the ground floor.

    Justinian was not able to use his Staff as the 15 men from the Western Group were upon him before he had the chance. Justinian caused 5 hits. He was joined by the 10 men that he had 'charmed' and they caused 46 hits.

    The remaining men from the Western Group attacked and missed Justinian.

    The fighters had to drop their magical lances and using swords attacked the Eastern Group, causing 65 hits. This caused that Bandit Group to withdraw.

    The state of play is -

    The Northern Group of Bandits; with a possible leader were moving around to the East, to join up with the 8 men left of the Eastern Group.

    The 10 men left of the Western Group were engaged fighting Justinian and the 10 men that he had charmed.

    16 men in the Southern Group were stepping out of the Stinking Cloud.

    The 8 remaining Bandits on foot attacked the charmed men in the rear causing 6 hits.

    The Heroes have the next move
     
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  14. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    Ridge and Saemon advance to the second floor Hoka follows

    "Justinian withdraw to the tower let them fight it out" Drake said

    (Did the fighters drink their Speed potions?) The fighters will fall back to the tower (if they can) if not they will press the attack

    Drake will blast the 16 men coming out of the stinking cloud with a fireball
     
    Last edited: Feb 17, 2017 at 4:56 PM
  15. Bob Crees

    Bob Crees Famous

    As Hoka and Thieves passed a door, they heard a voice coming from an open doorway leading onto a small side tower "Alf I heard something on the stairs".

    The fighters needed a turn to pick up their Lances.

    Drakes wand caused 13 hits. The remaining men in that Group seemed to be recovering from the Cloud.

    Justinian shouted "I need to guard the entrance" and kept fighting causing 7 hits.

    The 10 charmed men caused 119 hits, which was enough to finish off the Western Group and the men on foot.

    The Heroes have the next move.
     
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  16. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    "Justinian have your charmed group attack to the south"

    Ridge and Saemon, Hoka find your targets and take them out.

    If the fighters are clear of the leaders group I will cast lightning bolt spell at the leaders group, allowing the fighters to reach the tower (hopefully)
     
    Last edited: Feb 17, 2017 at 4:56 PM
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  17. Bob Crees

    Bob Crees Famous

    The 9 Charmed men charged the Southern Group causing 25 hits. That group fought back causing 44 hits.

    The fighters having picked up the lances rode back to the Tower, as the Northern Group and what was left of the Eastern group broke into a charge.

    Drakes spell caused 35 hits.

    Hoka and the 2 Thieves moved onto the tower roof to fight the 10 men they found there. Both sides missed their attacks.

    The Heroes have the next move.
     
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  18. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    Drake stands up to the charge and casts Cloud kill " Get inside or at least get behind me" Drake shouted

    The thieves and Hoka were invisible upon attacking the became visible and continued the fight. Hoka cast strength
     
    Last edited: Feb 17, 2017 at 5:04 PM
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  19. Bob Crees

    Bob Crees Famous

    Drakes spell worked to some extent. 9 men, including the apparent leader survived the cloud. It did however kill all their horses. (( Good Dice thrown on behalf of Drake ))

    The Southern group and the Charmed men kept fighting

    Hoka and the Thieves attacked causing 10 hits. The Bandits missed their attacks.

    The fighters turned their horses, getting ready to charge the Leader and his smaller group.

    The Heroes have the next move.
     
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  20. Doomen Gloom

    Doomen Gloom Famous

    Percy's Tower
    Drake watched his brave companions charge the leader of the group.

    "Justinian go see if Ridge needs help" Drake shouted

    Drake cast fly and took to the air

    Ridge Saemon and Hoka continue to fight

    (How many men are left in the charmed melee?)
     
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