I've started my second playthrough of vanilla, loving it to no end. This is literally the game that keeps giving--each playthrough seems fresh and new, never knowing what survivors may show up, what loot may be found. Seriously, Undead Labs, thanks for this, it's re-invigorated my old love of gaming. This is perhaps my favorite open-world game of the many I've played (the randomness of the loot is a HUGE plus, exploring never gets old to me). I hate that I apparently lost a potential survivor I really wanted--the country girl in the white moving company t shirt, I love the voice actress' work there (I also do VO work, I was a minor villain in GTA IV). She and another guy had set up shop in the veterinary clinic, I'd stop by to visit while scavenging, never got more but friendly 'hello's out of them. Went back one day and they were gone, the place overrun with undead (I usually refer to them as 'walkers', sue me). I must've ignored a distress call from them, unintentionally. I had both Shark Hoodie and Sue show up late in my first game, just got Sue in the current game, along with the cop in the paisley shirt. I have a 'Coward' who has become a true badass and has a cool military look (female). I'm at the 'Accusations' mission, on-hold as I do other random stuff, but I hear there's a rare gun or two to be had at the Wilkersons', and I want to do this right. And I could've sworn I'd driven the muscle car with the racing paint job, but apparently it does not spawn in the vanilla version (the only version I have at the moment). Looking forward to the sequel, hoping it has MANY rare, rare items and that it allows some form of trade between players (I'm into that sort of stuff). Just my opening rambling post praising this tremendous game and looking forward to its future as one of the most anticipated games of 2018--whose initial outing is still played and praised by fans and recognized as the best zombie-themed open world sandbox game currently on the market.