I purchased X1X and SoD:Y1SE was the first game I actually bought for the system. Idk why but for some reason I did and started playing right away. It's been awhile since I last played but I'm remembering what made this game so special (and still is, IMO). It's all the random, unscripted moments and spontaneous life or death decisions. I really care about these characters for some reason and want them to survive. I'm a ways into the game and failed my first mission. I went solo on the Memento Mission where you go back to the beginning to retrieve Lily's Dad's watch. I get there and realized there's no cars and empty supplies bc I did a great job scavenging in the beginning. I cleared the cabin but it quickly became to crowded with zeds and I got stuck on the tower outside. It was almost sundown and supplies were very low. I radioed in a sniper but that was useless and readied an airstrike but didn't use the artillery marker. From the top of the tower I could see the hordes were growing in number and random zeds too. Everything I had cleared was now a wasted effort. I had to decide if I was going to ride the night out on the tower or make a run for it. I decided to go for it bc staying meant dying. I barely made it back to the broken bridge ravine with almost no ammo but no meds or coffee and a damaged weapon. I got swarmed in the ravine "*#%$&$!" but remembered the artillery marker. I quickly slung it and got free. Boom. Boom. Boom. The ravine was now momentarily cleared and I'm still alive. I then climbed back up the other side, ran into a few more zeds but managed to fight my way back to the truck. I got in barely alive with low stamina and health and drove home with a big smile even though I failed the mission. I was just glad I didn't lose a survivor. You rarely get these types of moments in games and I hope SoD2 is on a whole other level of this type of experience. One question though, is there going to be an Enhanced version of SoD1?