Bonsoir Everyone, commet allez vous! I'm creating a new effect in the game where the player has the ability to "sleep". This would fully replenish stamina and partial health, also adding about 6hrs forwards in the TimeOfDay. So far, so good. The thing I'm having real difficulty figuring out, is adding the effect that the game could fully change with time as well, including mission timers(I may or may not make any changes), facility timers, events timers, execution times, and the timers on fate cards. Pretty much any timer based aspect of the game. Any help or Ideas, help me!