You probably noticed that you had a 3.7 gb content update today for State of Decay: YOSE. We did not put 3.7 gb of content into the patch. Basically it means that they had to push out nearly the whole game in order to patch in our files. This is what we fixed - Fixed an issue which broke the Zombies Killed leaderboards. You should now see more realistic stats. Fixed a DLC issue where Gurubani was not being awarded if the user also installed a preorder knife. You should now see both your pre-order knife skin AS WELL as Gurubani in game. Stole one bullet from Maya as her rifle started with 6 bullets instead of the maximum 5 that her rifle could hold Removed a duplicate set of the Construction Expertise icons and descriptions as they were appearing twice in the journal Removed an extra line break that could show up on the Post-It note in the journal Fixed a crash that could happen when someone had all six special outposts in Lifeline Removed debug text that appears when in dialog with Lily Swapped out a CLEO DMR rifle ammunition icon so that it now uses the correct icon Fixed an issue where Vienna Cho would start using Alan’s portrait if the player died while disarming the nuke Fixed an issue where rucksack materials were spawning at incorrect locations when the player imported a save (ex. ammo being looted from gas cans) Fixed an issue with loot distribution where users would receive less than the normal amount of loot game wide if they imported a save Fixed an issue where all CLEO drops were showing up lootable and invisible upon importing a save Fixed an issue where players could have their save data erased by playing a game while there was no profile signed in and after dismissing the sign in prompts Fixed an issue that stopped players from earning achievements for hero unlocks if they imported a save game that already had those heroes unlocked Fixed an issue with the challenge reward respawn timer taking 72 hours to reset instead of 6 Fixed a crash when players attempted to “repair” an empty weapon slot in the supply locker Fixed the bug that was causing combat skills to switch with each other. Example : Spin kick was executing as Low Slice. Thank you all for your support and patience while we got these issues fixed!